Hi,
Is it valid to use a skull-stripped anatomy as input to @SSwarper?
It seems like this works best for our MP2RAGE 7T data.
3dUnifize -prefix ${uni_output} INV2
3dSkullStrip -input ${uni_output}+orig -prefix ${skulls_output}
3dAutomask -prefix ${automask_output} ${skulls_output}+orig
3dcalc -a ${automask_output}+orig -b ANAT -expr 'a*b' -prefix anatMASK
@SSwarper \
-input anatMASK \ #anatomy after skull stripping according to INV2
-base ${MNI_temp} \
-mask_ss ${automask_output}+orig \ #the mask of the skull stripping
-subid ${ssw_output} \
-odir ${ssw_dir} \
-unifize_off
Thanks in advance!
Maya